Hi, I'm Fitra.
I build games.
A Unity developer crafting 2D, 3D, and mobile experiences in C#. Founder of Unbounded Souls and a participant at Apple Developer Academy @ BINUS.
A bit about who I am.
I'm a Unity game developer based in Bali, building 2D, 3D, and mobile games from concept to finished product. I code in C# and have shipped games across a wide range of genres: platformers, puzzle games, turn-based mechanics, narrative experiences, and 3D physics-based games, with around 10 projects available on itch.io.
A lot of my experience comes from game jams where I've not only competed but won, which means I know how to scope a project, make the right cuts, and deliver something that's actually fun to play under real constraints. I also founded Unbounded Souls, an indie game studio where I lead the full development pipeline, from game design and programming to coordinating a team across art, music, and production.
Recent projects
A selection of shipped games and experiments, from jam winners to studio releases.
